Being one of the most popular games of all time, Gin Rummy is played all over the world — by pairs, three people or even four, to form an association. If three people play, one player must be inactive during each deal, the winner of one hand plays with the inactive player.
Four people playing, the game really consists of two separate games played simultaneously. A game of two people as partners, alternately opposing the two others and keeping a partnership sign.
The dealer distributes ten cards to each player and places the pack face down in the center of the table. The top card is turned upwards to the side of the package to start the waste pile. The non-dealer starts the game by drawing the faced card or top card from the stock.
After drawing, the non-dealer must discard and then the dealer draws and discards, play alternating in this way until one of the players “knock” or “shell”. “Gin”, which contains higher scoring, is performed when a player can establish his entire full hand with the normal Rummy combinations of sets and sequences. When the player’s gins, he notices 25 points plus the total value of all the unmatched cards in his opponent’s hand. Counts of each card of the face ten points; aces, a point; and all the others, their face value.
To beat, a player does not have to have all the cards in his matched hand, but the total account of the unmatched cards cannot exceed ten. After a player announces he intends to knock, he points in his hand and his opponent can play any of his unmatched cards that will match with the knocker combinations. Then the remaining unmatched cards are totaled and subtracted from the unmatched total of the knocker.
The knocker notes the difference in the totals. However, if the total of the knocker is the same as or exceeds the sign of his opponent, the latter accumulates the difference plus 25 points and the knocker does not get anything. If the deal ends in a gin or shots, only the winning player gets the mark. All combinations are held in the hand and are not established until a player beats or gins.
The sign is kept in columns, one for each player and each entry constitutes a box. The first player who scores 100 points wins the game and notices the difference between his total score and his opponent. A bonus of 20 points is given to each player for each box noted. If the losing player fails to score any points in a game, the winner notices a “Schneider” or has closed-off and receives a bonus of 100 points.